T Out Parameter for Get Nearest Point

This commit is contained in:
Josh4359
2023-09-18 14:46:11 -07:00
parent 56e460a95b
commit 5fba9784c2
4 changed files with 396 additions and 349 deletions

View File

@@ -1,17 +1,20 @@
using UnityEngine;
public class SplineNearestPointDebug : MonoBehaviour
namespace FrameJosh.SplineImporter.Samples
{
[SerializeField] SplinePlus splinePlus;
[SerializeField] float cubeSize;
void OnDrawGizmos()
public class SplineNearestPointDebug : MonoBehaviour
{
if (!splinePlus) return;
[SerializeField] SplinePlus splinePlus;
splinePlus.GetNearestPoint(transform.position, out Vector3 position, out _);
[SerializeField] float cubeSize;
Gizmos.DrawCube(position, Vector3.one * cubeSize);
void OnDrawGizmos()
{
if (!splinePlus) return;
splinePlus.GetNearestPoint(transform.position, out Vector3 position, out _);
Gizmos.DrawCube(position, Vector3.one * cubeSize);
}
}
}